General Specific wrote:That's what the Prototype is for, PK: gradually furthering the ES plot while Barrett's little prologue is going on, before Volnutt arrives just as stuff is started to get serious.
As for villains: we'll no doubt have plenty of characters in Legends 3 worthy of character development, which is considered one of the main draws to the Legends plot and style (aside from, of course, the usual System set-up). Bringing in more villains than necessary would add more to the list—I'd like to consolidate that list and focus on a tighter plot.
I agree with the General. There doesn't have to be so many villains to the point where it's difficult to write for them all.
In fact, there's also the possibility of perhaps restoring previous villains, or antagonists from the previous games in the series, so long as the idea isn't too ridiculous, of course.
One thing to keep in mind though is to make sure that the villains selected to be used ARE actually appropriate for the feel of the series as a whole. If you'll remember, so far, the noted "villains" of the series, aren't really "evil" per say.
Reaverbots seem to be machines just doing their jobs, though they can be kind of menacing sometimes.
The Bonnes, whilst being notorious air-pirates, aren't really big, bad, gloomy, angsty villains or rivals, and radiate their own, sometimes comically evil, charm.
Same thing with Glyde, Bola, Klaymoor and all those other characters.
As for the big bad Master System bosses, Juno, Geetz and Sera, well...
Juno was merely a Bureaucratic Unit that was following the System's protocol, and didn't really have any real vice towards Megaman. (At least until his second form comes around.
Geetz was merely looking out for Sera's well-being, and Trigger's goals at the time conflicted with his, as well as put Sera in harm's way.
As for Sera, while her goal "seemed" to be the ultimate destruction of all carbons and Megaman Trigger, there was also that other side to her that merely wanted acceptance from the Master, and a better understanding of what exactly was going on.
All in all, so far, none of the villains have expressed a desire to "just be evil for the lols" like how it seems to be with other Megaman Franchises, with Wily and Sigma.
tl;dr: Make sure any villains you choose are within the general scope, feel, and personality of the Legends series, and try not too incorporate too much of the "ultimate evil" sort of thing when we get to the bottom of whatever the Elder System actually is.