Recruitment Center

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    PixelSprite
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    Re: Recruitment Center

    Post by PixelSprite on Mon Oct 10, 2011 12:49 pm

    It's encouraged, actually.


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    LordGarza
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    Re: Recruitment Center

    Post by LordGarza on Mon Oct 10, 2011 2:23 pm

    Thanks for your compliments Foiden, but I'd also like to thank Maestro. He's also been active in the forum. KokO, The position you choose is where you will mainly be focusing, but it doesn't mean you won't be able to help in the other sections. Wink
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    KokO
    Official Designer
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    Re: Recruitment Center

    Post by KokO on Tue Oct 11, 2011 2:42 am

    I see that I am now an official designer. I will get to work ASAP!
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    LordGarza
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    Re: Recruitment Center

    Post by LordGarza on Tue Oct 11, 2011 10:06 am

    Congratulations and welcome to the team! Smile
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    Speculator
    Official Artist
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    Join date : 2011-10-22

    Re: Recruitment Center

    Post by Speculator on Sat Oct 22, 2011 1:56 am

    I can try out for some artwork. I'm still a beginner with using the tablet but I have a pretty decent taste in art concepts.

    Plus, I make a great discussion leader. Put me into that Project Boom thing or something
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    Infernite
    Official Conceptual Developer
    Official Conceptual Developer

    Posts : 4
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    Re: Recruitment Center

    Post by Infernite on Sat Oct 22, 2011 4:50 pm

    Alright, I could do best as a writer. Of course, if you want, I could do some audio too...
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    QuietlyThinking
    Official Multitasking Developer
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    Age : 25
    Location : San Antonio, TX

    Re: Recruitment Center

    Post by QuietlyThinking on Sun Oct 23, 2011 4:45 am

    Little late to the game I kinda dropped offline for a bit.

    My info:

    currently working on a degree in Information Systems

    -I know a bit about marketing(Taking a marketing class right now)
    -I have run several websites and have aquatinted myself with HTML PHP ASP, i also have a fundamental understanding of layouts. i have also taken 2 web classes in highschool and an independent study web class. i have also had a class in digital graphics.
    -I learned a lot about TCL From running ServBot, but thats only really useful if you want an IRC to collaborate.
    -I have taken 3 classes in java fat load of good that was, I barely scratched the surface.
    -I have taught myself quite a bit about audio recording, and editing and I can usually convert any audio file xD and i usually do a good job with remastering.
    -I have some basic video editing skills, however i am usually good at converting and cleaning video

    Thats about everything I know it isn't much but the least I can do is offer to help.
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    LordGarza
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    Re: Recruitment Center

    Post by LordGarza on Sun Oct 23, 2011 7:55 pm

    Welcome to all you! Just remember that even if you have a current position, you are still allowed to work with everyone else and contribute in any part you desire. Smile I recommend you to check the latest topics in the development section for you to know what we're planning right now. Thanks and I hope we get to work really hard! ;D
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    Infernite
    Official Conceptual Developer
    Official Conceptual Developer

    Posts : 4
    Join date : 2011-10-22

    Re: Recruitment Center

    Post by Infernite on Mon Oct 24, 2011 8:54 pm

    Hey, just asking, but what does Official Conceptual Developer mean?
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    LordGarza
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    Re: Recruitment Center

    Post by LordGarza on Thu Oct 27, 2011 1:28 am

    The conceptual developer role means that you don't have a specific role as writers, designers, or artists do. Your main job is to help mostly in what's possible for you, without a specific department (for example, the designing department, the writing department, the music department, etc). Basically you're the kind of person who tries to help everybody the way you want and can, with no specific role. If I'm wrong, then it surely means your role is creating some concepts... anyways, have a nice day! =)

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    Infernite
    Official Conceptual Developer
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    Re: Recruitment Center

    Post by Infernite on Thu Oct 27, 2011 5:27 pm

    Alright! I like that role. I'll try not to dissapoint you!
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    HalcyonDays
    Official Designer
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    Location : In A World Covered By Endless Water...

    Re: Recruitment Center

    Post by HalcyonDays on Sun Nov 06, 2011 8:56 pm

    Hey, HalcyonDays here. Requesting a position as "Designer."

    Having been a former active member of the Devroom since it's creation, I've been able to expand on, as well as offer various well-received ideas, particularly, those pertaining to gameplay mechanics, as well as participating (behind the scenes) in design contests, particularly the Mascot Design contest, behind the proposed mascot "Digs The Robotic-Cat."

    Here are some of the contributions I've been able to give.

    ***NOTE: Unfortunately, due to complications with site protocol, I'm currently unable to provide external links in any of my posts, so if anyone wants the actual hyperlinks to the following, please contact me VIA PM.***

    Regarding Game Mechanics:
    Lock-On Mechanics: Scrolling the Lock-On
    JetSkate Mechanics: Lock-On and 8-Way Movement
    Buster Gun Mechanics: Pre-set Buster Part Packs (For Faster Part Switching in Battle)

    Regarding Character Personality:
    The Personality of Megaman Volnutt/Trigger: MML VS MML2 (and MML3)

    Regarding Mascot Design and Overall Artwork Capability:
    Digs the Robotic Cat (Mascot Submission)
    Reaverbot Concept - Rolun
    Reaverbot Concept - Top (Like a Beyblade! Let it RIP!)

    You'll notice that some of those threads and concept designs were created by a person named Gabriel, who just so happens to be a family member of mine, in which we worked in tandem.

    Anyways, I hope to be of assistance, if you're willing to accept, that is. Thank you for your time!

    -HalcyonDays
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    General Specific
    Lead Designer
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    Join date : 2011-07-19
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    Location : McKinney, TX

    Re: Recruitment Center

    Post by General Specific on Sun Nov 06, 2011 8:58 pm

    Truste me when I say that this man knows what he's doing. I've known him ever since I joined Legends-Station, and we're best buds.


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    HalcyonDays
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    Re: Recruitment Center

    Post by HalcyonDays on Sun Nov 06, 2011 9:15 pm

    Aw shucks General, you're making me blush! Embarrassed
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    Eien ni Mugen
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    Re: Recruitment Center

    Post by Eien ni Mugen on Wed Nov 09, 2011 11:14 am

    Hmmm....my skills might be best in writing or Ads, but i have quite average artistic skills (only in hand drawn). I'd probably be best in Ads though.
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    MaestroMaharg
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    Re: Recruitment Center

    Post by MaestroMaharg on Wed Nov 09, 2011 6:24 pm

    We actually encourage being active in more than one area. That's not to say that everyone shouldn't have a main role, but I'd think you should feel free to at least have a go at both.
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    General Specific
    Lead Designer
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    Re: Recruitment Center

    Post by General Specific on Wed Nov 09, 2011 7:40 pm

    Yeah: it's never a bad idea to participate in other parts of development. In fact, I'd say it's necessary to get acclimated with every part of developing a game like this, because the work-load is that prodigious and requires a lot of co-operation—game development really does require versatility.


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    Eien ni Mugen
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    Re: Recruitment Center

    Post by Eien ni Mugen on Wed Nov 09, 2011 7:47 pm

    Gotta take it from the vets, alrighty then. I'll work around.
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    Leonel
    Official Multitasking Developer
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    Age : 24

    Re: Recruitment Center

    Post by Leonel on Wed Nov 09, 2011 7:52 pm

    I would like to apply as a designer and/or graphic artist.
    I love game design, I love to draw, I can do some 3D work, and I know the bare basics of music production and programming.

    Here are some contributions I made early in the devroom.

    Menu Layout for the Game

    In-Game Shader Concept

    Ideas for Dynamic Music System

    Blog Post About Tutorials and Narrative trough fundamental game mechanics.


    A basic 3D thing I did in my free time.
    reference
    3D


    Looking forward to helping out in any way I can!
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    PooJ1277
    Official Conceptual Developer
    Official Conceptual Developer

    Posts : 1
    Join date : 2011-11-15

    Re: Recruitment Center

    Post by PooJ1277 on Tue Nov 15, 2011 12:22 pm

    I have been a strong supporter of Legends for a very long time. Unfortunately, I don't know how much help I can be to making this dream come true. However, I do have skills in video/sound editing. And if there are more voice actors needed, count me in. I want to officially apply for an audio position.
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    Thanatos-Zero
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    Re: Recruitment Center

    Post by Thanatos-Zero on Tue Nov 15, 2011 6:50 pm

    May I also become a Official Conceptual Developer? I think that this position would be good for me in the beginning, since my self confidence is kinda low.
    With more growing confidence I might be able to unleash more of my abilities.
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    Zetta
    Official Conceptual Developer
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    Location : &quot;Waste&quot; haven CT

    Re: Recruitment Center

    Post by Zetta on Sun Nov 20, 2011 12:45 pm

    Hi I am Zetta I would like to apply for either a marketing position of a position as a conceptual developer. I'M fascinated by viral and clever marketing so I think that would be of use there.I can't draw by my sister who can has offered to help. As a conceptual developer I would try to flesh out some the weapon and boss battle ideas i had during my stay at the devroom .
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    arslath
    Official Writer
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    Re: Recruitment Center

    Post by arslath on Sun Dec 04, 2011 10:46 pm

    Hey All,
    New to the scene here at Project Legends but fan of the games from the beginning.

    Once I heard the news I had to stop by, and would be very interested in helping the development process. I started working on some story elements related to the Elder System and after reading most of the Writing section would like to see what is going on in the developer-side of things as to make sure what I'm thinking of isn't irrelevant to current progress.

    I'm extracting every bit of Lore I can from Legends 1 & 2 at the moment and have put a few things together that I feel could be explored in a new game. Whatever the current progress is in writing, I'd be glad to see it and hopefully make some contributions.

    If I don't hear anything back I'll continue work for a future submission but may be tracing someone's steps without knowing it.
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    General Specific
    Lead Designer
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    Join date : 2011-07-19
    Age : 21
    Location : McKinney, TX

    Re: Recruitment Center

    Post by General Specific on Sun Dec 04, 2011 11:07 pm

    Great to know we've got a new writer—alas, we've got plenty of inactive writers as well, and I wonder if you'll honestly have enough time to contribute, considering you're also a student. Anyone who's as interested in Elder System lore as I am is welcome.


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    Skybane Zero
    DASH Writer
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    Re: Recruitment Center

    Post by Skybane Zero on Sun Dec 04, 2011 11:30 pm

    GenSpec brings up a good point.
    That said, I'll be very glad to have another writer around here to help out with things if you will have the time to contribute to the Project, Arslath.


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    Re: Recruitment Center

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